Tuesday, 16 April 2013

Terminology

Web 2.0
Prosumers
Visualisation
Purity
Cultural Recycling
Fans
Devaluation 
Music Culture
Co-option
Convergence
Musical Abundance
Levels of Production
Heirarchies/Trending


Web 2.0
-The second phase of the internet, where the focus shifts from people receiving information and services to people creating and sharing material

Prosumers
- PROducers & conSUMERS, the contemporary audience behaviour as active participantants in the process of production of media texts

Fans
- Audience who has a strong interest, belief and identifies with the band or artist

Music Culture
- Where contemporary recordings are increasingly accessible and lead to a renewed cultural valuation of past music

Musical Abundance- The process of Remix, Re-cycling, Mashup, Re-packaging, Re-imagining of existing Media (Music) to create something new out of the old

Musical Abundance
- Industry practices that are different to traditional pre Web 2.0 and respond to the blurring of boundaries between the audience, text (music) and institutions (record labels)

Devaluation 
- The consequence of a culture of free music which could be said to decrease the cultural worth or 'value' of Music.  

Heirarchies/Trending
- A way of charting popularity via social networking and online distribution sites

Cultural Recycling
- A concept that questions the authenticity & integrity of Music in the light of cultural recycling, over production and autotuning. 

-Visualisation
the way the music is translated into a visual aspect, either it be a music video or album art or poster, a visual interpretation



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